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Hands-on presentations of 3D geomodels in Augmented Reality – Ways to bring your models to GST[AR] and thus to everyone

Communicating the nuances of (possibly complex) 3D geological concepts via geomodels is a difficult task. No matter if you are introducing students to the numerous variants of earth's volcanoes at school, teach about different types of fault zones at university, or present your latest subsurface model to colleagues at a conference: The best way for them to explore and understand such a model is by observing and directly manipulating it themselves in 3D space (compared to 2D illustrations or animations).
This is often easier said than done because proprietary formats and software, or hard to meet hardware requirements make it cumbersome or even impossible to efficiently share 3D geomodels with a wider audience. As a mobile app, GST[AR] runs on commonly used hardware without the need for complex setups and thus aims to improve that situation by lowering the barrier of entry.
With this poster we want to shortly explain what GST[AR] does and how the underlying data structure looks like. To make GST[AR] available to a large user-base, workflows and tools will be presented that enable geomodellers to make their own subsurface models accessible via the app. Furthermore the poster will act as a firsthand example of how easy it is to give conference attendees direct access to these 3D models on their own device by making use of QR codes.

Details

Author
Björn* Wieczoreck1
Institutionen
1GiGa infosystems GmbH, Germany
Veranstaltung
Geo4Göttingen 2025
Datum
2025
DOI
10.48380/rbbr-qq02